Software Engineer Intern, Summer 2026
Aplicar ahora Aplique más tarde Job ID 10135090 Ubicación Bristol, Connecticut, Estados Unidos / Nueva York, Nueva York, Estados Unidos Business Disney Entertainment and ESPN Product & Technology Fecha de publicación 30/10/2025Detalles del empleo:
About the Role & Program:
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, and storytellers—building and advancing the technological backbone for Disney’s media business worldwide.
The Product Engineering pillar combines technology with creativity to build world-class products, enhance storytelling, and drive innovation and scalability across our media ecosystem. Within this organization, the Software Engineer plays a key role in advancing virtual production workflows for both cinematic, digital, and linear environments.
The focus of this position is to improve efficiency of real-time graphics systems and user experience through delivering modern control and automation tools to eliminate tedious sub-processes. This includes working with Unreal Engine and Web Service to design, test, deploy, support custom software plugins and web service and work directly with virtual production stage technology and will contribute active data-automated content creation.
Here are a few reasons why we think you’d love working here:
Shape the Future of Visual Storytelling — Join the team redefining how audiences experience sports and entertainment. You’ll use cutting-edge real-time tools to bring ESPN’s most iconic moments to life on LED stages and beyond. Innovate With Industry-Leading Technology — Work hands-on with Unreal Engine 5, LED volume systems, and data-driven visualization pipelines. You’ll prototype, experiment, and implement next-generation production techniques. Collaborate With Creatives and Engineers — Partner with directors, artists, and technologists who share your passion for blending creativity with precision. Here, every project is a collaboration between art and science, where your ideas directly impact what fans see on screen. Build What’s Next — Help expand ESPN’s real-time rendering capabilities for the future of live storytelling. You’ll be part of a team that constantly experiments, learns, and evolves—pushing the boundaries of what’s possible in sports and media technology.
What You Will Do:
As a Software Engineer, build infrastructure, tools, and services to support data-rich automation friendly real-time graphics systems. You’ll design and optimize Unreal Engine 5 environments for LED stages and real-time broadcast, ensuring every frame meets both artistic and technical excellence.
- Develop and debug software enhancements for game engine pipelines and features in Unreal Engine 5, and create technical documentation. 
- Collaborate with creatives and engineers to ensure alignment between requirement and data-enriched assets in-engine production. 
- Unreal Engine creative development, including CG asset creation and automation enhancement using Unreal Engine Blueprint scripting. 
- Research emerging technologies and participate in next-generation automation tool development. 
Basic Qualifications & Skills:
- Working knowledge of version control systems such as Perforce or Git 
- Experience writing or debugging Python, C++, or Unreal Engine Blueprint 
- Knowledge of CG asset creation and optimization (Maya, Blender, Adobe) 
- Basic understanding of data structures, APIs, and client-server communication, with curiosity about how data flows through. real-time graphics systems 
Preferred Qualifications & Skills:
- Interest in virtual production and exposure to Unreal Engine plugin development or custom editor tools 
- Familiarity with RESTful web services or real-time messaging protocols 
- Strong analytical and problem-solving skills; ability to learn quickly and contribute to collaborative, cross-disciplinary teams 
Education:
- Junior or Senior year preferred 
- Currently enrolled undergraduate student in an accredited college/university, pursuing a Bachelor’s degree in Computer Science, Computer Engineering, Game Engineering, Game and Interactive Design, Systems Engineering or related field. 
Eligibility Requirements & Program Information
Candidates for this opportunity MUST meet all of the below requirements:
- Be enrolled in an accredited college/university pursuing a degree taking at least one class in the semester/quarter (spring/fall) prior to participation in the internship program AND returning to school the semester/quarter following the internship OR currently participating in a Disney College Program or Disney Internship. 
- Current Disney Interns, College, International, or Culinary Program Participants: You may only work for ONE consecutive year (12 months) in any combination of an internship and/or program. 
- Be at least 18 years of age 
- Possess unrestricted work authorization 
Additional Information
- Fully available from M-F, 40 hours each week for the entire program duration: May/June - August/September 2026 (12 weeks) 
- Able to provide own housing for the duration internship program 
- Able to provide/have reliable transportation to/from work 
The pay rate for this role in Bristol, CT or New York, NY is $42.00 per hour. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.
Acerca de Disney Entertainment and ESPN Product & Technology:
En Disney Entertainment and ESPN Product & Technology, fusionamos imaginación e innovación para reinventar las formas en las que las personas disfrutan e interactúan con los cuentos y los productos más queridos del mundo. Nuestro trabajo tiene un gran alcance y es sumamente sofisticado. Brindamos experiencias increíbles, transformamos el futuro de los medios de comunicación y creamos productos y plataformas que permiten la conexión entre las personas de cualquier lugar del mundo y los cuentos y los deportes que más les gustan.
Disney tiene la capacidad de combinar tecnología de primer nivel con una creatividad inigualable, y eso nos hace únicos. Es la esencia de nuestro pasado, presente y futuro. Somos narradores e innovadores. Creadores y constructores. Artistas e ingenieros.
Acerca de The Walt Disney Company:
The Walt Disney Company, junto con sus subsidiarias y afiliadas, es una empresa internacional diversificada líder en entretenimiento familiar y medios de comunicación que incluye tres segmentos comerciales principales: Disney Entertainment, ESPN y Disney Experiences. Desde sus humildes comienzos como estudio de dibujos animados en la década de 1920 hasta su reconocido nombre en la industria del entretenimiento en la actualidad, Disney continúa con orgullo su legado de crear historias y experiencias de clase mundial para toda la familia. Las historias, los personajes y las experiencias de Disney llegan a consumidores e invitados de todos los rincones del mundo. Con operaciones en más de 40 países, nuestros empleados y miembros del elenco trabajan juntos para crear experiencias de entretenimiento que sean apreciadas a nivel local y global.
Este puesto es en Disney Streaming Technology LLC , que forma parte de una empresa comercial que denominamos Disney Entertainment and ESPN Product & Technology.
Disney Streaming Technology LLC es un empleador que ofrece igualdad de oportunidades. Los solicitantes recibirán consideración para el empleo independientemente de su raza, religión, color, sexo, orientación sexual, género, identidad de género, expresión de género, nacionalidad, ascendencia, edad, estado civil, condición de militar o veterano, afección médica, información genética o discapacidad, o cualquier otro fundamento prohibido por la ley federal, estatal o local. Disney defiende un entorno empresarial donde las ideas y decisiones de todas las personas nos ayudan a crecer, innovar, crear las mejores historias y ser relevantes en un mundo en constante evolución.
