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Principal Software Engineer, C++

Aplicar ahora Aplique más tarde Job ID 10103078 Ubicación Nueva York, Nueva York, Estados Unidos / Bristol, Connecticut, Estados Unidos / Glendale, California, Estados Unidos / San Francisco, California, Estados Unidos / Seattle, Washington, Estados Unidos Business Disney Entertainment & ESPN Technology Fecha de publicación 19/11/2024

Detalles del empleo:

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology

  • Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.

  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.

  • Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

The Product & Data Engineering team is responsible for end to end development for Disney’s world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.

Job Summary:

The Hulu Client Engineering team is looking for a Principal Engineer who can help design and build our next generation Client Platform that will be used to power Hulu across a wide range of living room devices.  As part of this team, you will have a unique opportunity to set the long-term vision for a technical strategy on how we can push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace!  

We’re looking for an engineer who is an expert writing cross platform code, understands the challenges of supporting multiple client platforms, and is ready to push the boundaries of UX on our custom in-house runtime to provide the best app experiences for our viewers on devices across the varying spectrum from set-top boxes to modern game consoles.

Responsibilities:

  • Bring advanced native engineering skills to be a critical member of a team of engineers responsible for designing and building our Client Platform.

  • Define a long-term roadmap for the underlying Client Platforms that power Hulu across all living room devices. 

  • Design and build functionality at the core of our shared frameworks. 

  • Lead high-level architecture discussions and planning sessions. 

  • Work with hardware manufacturing partners to vet new hardware from a client application perspective.

  • Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.

Basic Qualifications:

  • Candidates should have 10+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code.

  • Expertise working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.

  • Understanding of various chip architectures and what features they support.

  • Experience using build runners / compilation tools for multi-platform projects.

Preferred Qualifications:

  • Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.

  • Understanding of cross device dependency management

  • Knowledge of Game engines and game engine technologies

  • Internals of browser technology such as WebKit, Chromium, Cobalt, React Native

  • Experience with streaming video (DASH or HLS protocol), codecs, and DRM

Required Education:

  • Bachelor’s degree or better in Computer Science or a related technical field or equivalent job experience.


The hiring range for this position in Seattle, WA and in New York City, NY is $193,100 to $258,900per year; the hiring range for this position in Santa Monica/Burbank/Glendale/L.A., California and in Bristol, Connecticut is $184,300 to $247,100; and the hiring range for this position in San Francisco, California is $201,900 to $270,700 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.


Acerca de Disney Entertainment & ESPN Technology:

Disney Entertainment y ESPN Technology (DE&E Technology) proporcionan la columna vertebral tecnológica y el desarrollo de productos para las dos unidades de negocio de medios de Disney, a la vez que ayudan a mantener a la compañía a la vanguardia de la innovación, lo que le permite aprovechar continuamente la tecnología para mejorar la narrativa y la creatividad, a la vez que ofrece escalabilidad, flexibilidad y eficiencia para sus negocios.

Acerca de The Walt Disney Company:

The Walt Disney Company, junto con sus subsidiarias y afiliadas, es una empresa internacional diversificada líder en entretenimiento familiar y medios de comunicación que incluye tres segmentos comerciales principales: Disney Entertainment, ESPN y Disney Experiences. Desde sus humildes comienzos como estudio de dibujos animados en la década de 1920 hasta su reconocido nombre en la industria del entretenimiento en la actualidad, Disney continúa con orgullo su legado de crear historias y experiencias de clase mundial para toda la familia. Las historias, los personajes y las experiencias de Disney llegan a consumidores e invitados de todos los rincones del mundo. Con operaciones en más de 40 países, nuestros empleados y miembros del elenco trabajan juntos para crear experiencias de entretenimiento que sean apreciadas a nivel local y global.

Este puesto es en Disney Streaming Technology LLC , que forma parte de una empresa comercial que denominamos Disney Entertainment & ESPN Technology.

Disney Streaming Technology LLC es un empleador que ofrece igualdad de oportunidades. Los solicitantes recibirán consideración para el empleo independientemente de su raza, religión, color, sexo, orientación sexual, género, identidad de género, expresión de género, nacionalidad, ascendencia, edad, estado civil, condición de militar o veterano, afección médica, información genética o discapacidad, o cualquier otro fundamento prohibido por la ley federal, estatal o local. Disney defiende un entorno empresarial donde las ideas y decisiones de todas las personas nos ayudan a crecer, innovar, crear las mejores historias y ser relevantes en un mundo en constante evolución.

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