Lead Environment Artist
Aplicar ahora Aplique más tarde Job ID 10140260 Ubicación San Francisco, California, Estados Unidos Business Industrial Light & Magic Fecha de publicación 12/01/2026Detalles del empleo:
ILM’s Interactive team advances the studio’s legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If…? – An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story.
We are seeking a Lead Environment Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM.
What You’ll Do
Translate 2D concepts and art direction into expansive 3D environments that maintain visual consistency and high fidelity across the entire project.
Lead a team of environment artists through regular feedback and reviews to ensure the team is performing at a world-class level.
World building of levels with a multitude of varying styles and an ability to be flexible to design changes.
Define and optimize environment art workflows, including modular building systems, photogrammetry integration, and procedural world-building tools.
Create benchmark assets that set the quality bar for internal artists and external outsourcing partners.
Partner with Level Designers to ensure environments support gameplay flow and with Technical Artists & Engineers to ensure the world runs smoothly within memory and frame-rate budgets.
Establish a thorough understanding of the existing tools and pipelines; experiment / champion opportunities for improvement
Proactively identify production bottlenecks and technical constraints, finding creative solutions that don't compromise artistic integrity.
Able to generate art task lists, estimates, schedules, milestones and overall project goals as necessary
Actively participate in the QA process to identify and fix bugs
What We’re Looking For
7+ years of experience in game environment art, with at least one shipped AAA title in a Senior or Lead capacity (or equivalent).
Expert-level proficiency in industry-standard tools like Maya/3ds Max/Blender, ZBrush, Substance 3D Painter/Designer and Quixel Suite
Deep knowledge and experience using Unreal Engine 5 (or equivalent game engine) and associated world-building tools
Exceptional understanding of form, shape, structure, and silhouette in regard to modelling
Great eye for light, shade, color, and detail in creating texture maps of different material types
Strong paint skills, multi-layered materials and effective texture layout.
A strong understanding of PBR (Physically Based Rendering) workflows, vertex painting, trim sheets, and custom shader creation.
Collaborative, team-player attitude: open & receptive to new ideas, constructive criticism, direction and changes.
Deep knowledge of optimization techniques, including draw call management, LOD (Level of Detail) strategies, and texture density.
The ability to articulate complex visual and technical concepts to both artistic and non-artistic stakeholders.
* A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all artist applications.
The hiring range for this position in San Francisco, CA is $150,900 to $193,200 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Acerca de Industrial Light & Magic:
Fundado en 1975 por George Lucas, ILM es la instalación de efectos líder en el mundo, que presta servicio a las industrias cinematográfica, de producción comercial y de atracción. ILM ha creado efectos visuales para más de 325 largometrajes y ha jugado un papel clave en siete de los 10 éxitos mundiales de taquilla más importantes de todos los tiempos y ha contribuido en 25 de los 50 mejores. ILM ha establecido el estándar para los efectos visuales, creando algunas de las imágenes más impresionantes de la historia del cine. A la vanguardia de la revolución digital, la compañía continúa abriendo nuevos caminos en efectos visuales, realidad virtual, realidad aumentada y cine inmersivo.
Acerca de The Walt Disney Company:
The Walt Disney Company, junto con sus subsidiarias y afiliadas, es una empresa internacional diversificada líder en entretenimiento familiar y medios de comunicación que incluye tres segmentos comerciales principales: Disney Entertainment, ESPN y Disney Experiences. Desde sus humildes comienzos como estudio de dibujos animados en la década de 1920 hasta su reconocido nombre en la industria del entretenimiento en la actualidad, Disney continúa con orgullo su legado de crear historias y experiencias de clase mundial para toda la familia. Las historias, los personajes y las experiencias de Disney llegan a consumidores e invitados de todos los rincones del mundo. Con operaciones en más de 40 países, nuestros empleados y miembros del elenco trabajan juntos para crear experiencias de entretenimiento que sean apreciadas a nivel local y global.
Este puesto es en Lucasfilm Ent Co Ltd, LLC Payroll Svc , que forma parte de una empresa comercial que denominamos Industrial Light & Magic.
Lucasfilm Ent Co Ltd, LLC Payroll Svc es un empleador que ofrece igualdad de oportunidades. Los solicitantes recibirán consideración para el empleo independientemente de su raza, religión, color, sexo, orientación sexual, género, identidad de género, expresión de género, nacionalidad, ascendencia, edad, estado civil, condición de militar o veterano, afección médica, información genética o discapacidad, o cualquier otro fundamento prohibido por la ley federal, estatal o local. Disney defiende un entorno empresarial donde las ideas y decisiones de todas las personas nos ayudan a crecer, innovar, crear las mejores historias y ser relevantes en un mundo en constante evolución.