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Software Engineer II (Rust Developer)

Aplicar ahora Aplique más tarde Job ID 10099195 Ubicación San Francisco, California, Estados Unidos / Bristol, Connecticut, Estados Unidos / Santa Mónica, California, Estados Unidos / Glendale, California, Estados Unidos / Nueva York, Nueva York, Estados Unidos / Seattle, Washington, Estados Unidos Business Disney Entertainment & ESPN Technology Fecha de publicación 19/11/2024

Detalles del empleo:

Disney Entertainment & ESPN Technology

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology

  • Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.

  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.

  • Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

As part of the Living Room Devices, Native Client Platform Rust Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on a wide range of devices supported by our Native Client Platform. Best of all, you’ll get to build these apps in Rust!

We’re looking for a Senior Software Engineer who has experience in Rust and comes from a C/C++ background, who knows how to write cross platform code, and is ready to push the boundaries of UX on our custom in-house runtime to provide the best app experiences for our viewers on devices across the varying spectrum from set-top boxes to modern game consoles.  

Responsibilities:

  • Bring journey-level native engineering skills to be a critical member of a team of engineers responsible for building our client application experiences in Rust.

  • Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more. If you see it on screen, you’ll likely have a chance to work on it in code. 

  • Work with hardware manufacturing partners to vet new hardware from a client application perspective.

  • Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.

Basic Qualifications:

  • Candidates should have 3+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code, with 1-2+ years of personal or professional Rust experience. 

  • Understanding of various chip architectures and what features they support.

  • Experience using build runners / compilation tools for multi-platform projects. 

  • Bachelor’s degree in computer science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience

Preferred Qualifications:

  • Experience working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.

  • Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc.

  • Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.

  • Cross device dependency management

  • Game engines and game engine technologies

  • Internals of browser technology such as Webkit, WPE, Chromium, Cobalt

#DisneyTech


The hiring range for this position in San Francisco, California is $125,800 - $168,700 per year, and in Seattle, Washington and New York City is $120,300 - $161,300per year and in Glendale, California and Bristol, Connecticut, is $114,900 - $154,100 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Información adicional:

DISNEYTECH


Acerca de Disney Entertainment & ESPN Technology:

Disney Entertainment y ESPN Technology (DE&E Technology) proporcionan la columna vertebral tecnológica y el desarrollo de productos para las dos unidades de negocio de medios de Disney, a la vez que ayudan a mantener a la compañía a la vanguardia de la innovación, lo que le permite aprovechar continuamente la tecnología para mejorar la narrativa y la creatividad, a la vez que ofrece escalabilidad, flexibilidad y eficiencia para sus negocios.

Acerca de The Walt Disney Company:

The Walt Disney Company, junto con sus subsidiarias y afiliadas, es una empresa internacional diversificada líder en entretenimiento familiar y medios de comunicación que incluye tres segmentos comerciales principales: Disney Entertainment, ESPN y Disney Experiences. Desde sus humildes comienzos como estudio de dibujos animados en la década de 1920 hasta su reconocido nombre en la industria del entretenimiento en la actualidad, Disney continúa con orgullo su legado de crear historias y experiencias de clase mundial para toda la familia. Las historias, los personajes y las experiencias de Disney llegan a consumidores e invitados de todos los rincones del mundo. Con operaciones en más de 40 países, nuestros empleados y miembros del elenco trabajan juntos para crear experiencias de entretenimiento que sean apreciadas a nivel local y global.

Este puesto es en Disney Streaming Technology LLC , que forma parte de una empresa comercial que denominamos Disney Entertainment & ESPN Technology.

Disney Streaming Technology LLC es un empleador que ofrece igualdad de oportunidades. Los solicitantes recibirán consideración para el empleo independientemente de su raza, religión, color, sexo, orientación sexual, género, identidad de género, expresión de género, nacionalidad, ascendencia, edad, estado civil, condición de militar o veterano, afección médica, información genética o discapacidad, o cualquier otro fundamento prohibido por la ley federal, estatal o local. Disney defiende un entorno empresarial donde las ideas y decisiones de todas las personas nos ayudan a crecer, innovar, crear las mejores historias y ser relevantes en un mundo en constante evolución.

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